Official website of the International Super-Cricket Committee (ISCC)
MISSION & OBJECTIVES
ABOUT SUPER-CRICKET
ABOUT THE ISCC
RELATION WITH INOC
ISCC CREATED FOR NON-OLYMPIC SPORTS
ISCC CHAIRMAN & EXECUTIVE COMMITTEE
GUIDELINE CRITERIA FOR MEMBERSHIP IN ISCC
ODISC SUPER-CRICKET
RULES & REGULATIONS OF SUPER-CRICKET
WOMEN'S SUPER-CRICKET
UMPIRES & REFEREES
DEVELOPMENT PROGRAMS
ISCC & ISE PARTNERSHIP
MATERIALS
SEMINARS
PHOTO GALLERY
Visit ISCC Members

International Who's Who Award-2007 To Mr. Mohd. Seraj Ansari



Rules & Regulations of Super-Cricket
Rules & Regulations of Super-Cricket
The Super-Cricket is a new sport has been developed by Mr. Mohd Seraj Ansari (India), Secretary General-INOC, the super-cricket is an unique sport and superfast, less consuming time and extra excitement, thrilling and appealing to the lovers of the game. The Super-Cricket is not a sport only for its players, lovers of the sport, officials; it is also for those sports, which are struggling hard to get establish in the region, the super-cricket will generate funds through sponsorship and other ways etc. and 75% of the generated funds will be consumed into the promotion of the Non-Olympic Sports worldwide under the auspices of the International Non-Olympic Committee.
Although a Super-Cricket team consists of 12 players, only nine of these players will take the field during the innings in which the team is fielding, with the 10th 11th & 12th players remaining in reserve in the likelihood of an injury to a fielding player. One player will always take the position of the wicketkeeper, another player will be designated as a bowler, leaving 7 players to adopt various positions as chosen by the captain within the field of play. The fielding tactics adopted by the captain will vary depending on whether the fielding captain has chosen to adopt either defensive or attacking tactics.
The tactics are decided after taking into account a number of variables. These will include whether or not the fielding team has already batted and if so, whether the total runs they made during their batting innings are decisive enough for the captain to decide the fielding team is in a winning position. An attacking field would be set so as to force the batting side into making errors by adopting aggressive bowling tactics and placing fieldsmen in close to the batsman. A defensive field setting would be set, in the event the fielding captain believes his team's previous batting total can be easily eclipsed. The fieldsmen would be placed in such a way; they would be able to save the majority of batting strokes from reaching the boundary for six or more runs. If the fielding captain is able to force the batsmen into taking single runs, the likelihood of a forced error or dismissal is more than possible.
Rules 1: The Players:
1. Number of players:
A match is played between two sides, each of nine players, one of whom shall be captain. By agreement a match may be played between sides of more or less than nine players, but not more than nine players may field at any time.
2. Nomination of players:
Each captain shall nominate his players in writing to one of the umpires before the toss. No player may be changed after the nomination without the consent of the opposing captain.
3. Captain:
If at any time the captain is not available, a deputy shall act for him.
(a) If a captain is not available during the period in which the toss is to take place, then the deputy must be responsible for the nomination of the players, if this has not already been done, and for the toss. See 2 above and Rules 12.4 (The toss).
(b) At any time after the toss, the deputy must be one of the nominated players
4. Responsibility of captains:
The captains are responsible at all times for ensuring that play is conducted within the spirit and traditions of the game as well as within the Rules. See The Preamble - The Spirit of Super-Cricket and Rules 42.1 (Fair and unfair play - responsibility of captains).
Rules 2:
Substitutes/runners, leaving field, retiring, commencing innings:
1. Substitutes and runners:
(a) If the umpires are satisfied that a player has been injured or become ill after the nomination of the players, they shall allow that player to have (i) a substitute acting instead of him in the field. (ii) a runner when batting. Any injury or illness that occurs at any time after the nomination of the players until the conclusion of the match shall be allowable, irrespective of whether play is in progress or not.
(b) The umpires shall have discretion, for other wholly acceptable reasons, to allow a substitute for a fielder, or a runner for a batsman, at the start of the match or at any subsequent time. (c) A player wishing to change his shirt, boots, etc. must leave the field to do so. No substitute shall be allowed for him.
2. Objection to substitutes:
The opposing captain shall have no right of objection to any player acting as a substitute on the field, nor as to where the substitute shall field. However, no substitute shall act as wicket-keeper. See 3 below.
3. Restrictions on the role of substitutes:
A substitute shall not be allowed to bat or bowl nor to act as wicket-keeper or as captain on the field of play.
4. A player for whom a substitute has acted:
A player is allowed to bat, bowl or field even though a substitute has previously acted for him.
5. Fielder absent or leaving the field:
If a fielder fails to take the field with his side at the start of the match or at any later time, or leaves the field during a session of play
(i) the umpire shall be informed of the reason for his absence.
(ii) he shall not thereafter come on to the field during a session of play without the consent of the umpire. See 6 below. The umpire shall give such consent as soon as is practicable.
(iii) if he is absent for 10 minutes or longer, he shall not be permitted to bowl thereafter.
6. Player returning without permission:
If a player comes on to the field of play in contravention of 5(ii) above and comes into contact with the ball while it is in play, the ball shall immediately become dead and the umpire shall award 10 penalty runs to the batting side. See Rules 42.17 (Penalty runs). The umpire shall inform the other umpire, the captain of the fielding side, the batsmen and, as soon as practicable, the captain of the batting side, of the reason for this action. The umpires together shall report the occurrence as soon as possible to the Executive of the fielding side and any Governing Body responsible for the match, who shall take such action as is considered appropriate against the captain and player concerned.
7. Runner :
The player acting as a runner for a batsman shall be a member of the batting side and shall, if possible, have already batted in that innings. The runner shall wear external protective equipment equivalent to that worn by the batsman for whom he runs and shall carry a bat.
8. Transgression of the Rules by a batsman who has a runner:
A batsman's runner is subject to the Rules. He will be regarded as a batsman except where there are specific provisions for his role as a runner. See 7 above and Rules 29.2 (Which is a batsman's ground).
9. Batsman leaving the field or retiring:
A batsman may retire at any time during his innings. The umpires, before allowing play to proceed, shall be informed of the reason for a batsman retiring.
10. Commencement of a batsman's innings:
Except at the start of a side's innings, a batsman shall be considered to have commenced his innings when he first steps on to the field of play, provided Time has not been called. The innings of the opening batsmen, and that of any new batsman at the resumption of play after a call of Time, shall commence at the call of Play.
Rules 3:
The Umpires :
1. Appointment and attendance:
Before the match, two umpires shall be appointed, one for each end, to control the game as required by the Rules, with absolute impartiality. The umpires shall be present on the ground and report to the Executive of the ground at least 45 minutes before the scheduled start of each day's play.
2. Change of umpire:
An umpire shall not be changed during the match, other than in exceptional circumstances, unless he is injured or ill. If there has to be a change of umpire, the replacement shall act only as the striker's end umpire unless the captains agree that he should take full responsibility as an umpire.
3. Agreement with captains:
Before the toss the umpires shall
(a) ascertain the hours of play and agree with the captains (i) the balls to be used during the match. See Rules 5 (The ball). (ii) times and duration's of intervals for meals and times for drinks intervals. See Rules 15. (iii) The boundary of the field of play and allowances for boundaries. See Rules 19 (Boundaries). (iv) Any special conditions of play affecting the conduct of the match.
(b) inform the scorers of the agreements in (ii), (iii) and (iv) above.
4. To inform captains and scorers:
Before the toss the umpires shall agree between themselves and inform both captains and both scorers
(i) which clock or watch and back-up time piece is to be used during the match. (ii) whether or not any obstacle within the field of play is to be regarded as a boundary. See Rules 19 (Boundaries).
5. The wickets, creases and boundaries:
Before the toss and during the match, the umpires shall satisfy themselves that (i) the wickets are properly pitched. (ii) the creases are correctly marked. (iii) the boundary of the field of play complies with the requirements of Rules 19.2 (Defining the boundary - boundary marking).
6. Conduct of the game, implements and equipment:
Before the toss and during the match, the umpires shall satisfy themselves that (a) the conduct of the game is strictly in accordance with the Rules. (b) the implements of the game conform to the requirements of Rules 5 (The ball) and Rules 6 (The bat), together with either Rules 8.2 (Size of stumps) and 8.3 (The bails) or, if appropriate, Rules 8.4 (Junior super-cricket). (c) (i) no player uses equipment other than that permitted. See Appendix D. (ii) the wicket-keeper's gloves comply with the requirements of Rules 40.2 (Gloves).
7. Fair and unfair play:
The umpires shall be the sole judges of fair and unfair play.
8. Fitness of ground, weather and light The umpires shall be the final judges of the fitness of the ground, weather and light for play.
9. Suspension of play for adverse conditions of ground, weather or light:
(a) (i) All references to ground include the pitch. See Rules 7.1 (Area of pitch). (b) For the purpose of this Rules and Rules 15.
10. Exceptional circumstances:
The umpires shall have the discretion to implement the procedures of 9 above for reasons other than ground, weather or light if they consider that exceptional circumstances warrant it.
11. Position of umpires:
The umpires shall stand where they can best see any act upon which their decision may be required. Subject to this over-riding consideration the umpire at the bowler's end shall stand where he does not interfere with either the bowler's run up or the striker's view. The umpire at the striker's end may elect to stand on the off side instead of the on side of the pitch, provided he informs the captain of the fielding side, the striker and the other umpire of his intention to do so.
12. Umpires changing ends:
The umpires shall change ends after each side has had one completed innings.
13. Consultation between umpires:
All disputes shall be determined by the umpires. The umpires shall consult with each other whenever necessary. See also Rules 27.6 (Consultation by umpires).
14. Signals:
(a) The following code of signals shall be used by umpires. (i) Signals made while the ball is in play Dead ball - by crossing and re-crossing the wrists below the waist. No ball - by extending one arm horizontally. Out - by raising an index finger above the head. (If not out the umpire shall call Not out.) Wide - by extending both arms horizontally. (ii) When the ball is dead, the signals above, with the exception of the signal for Out, shall be repeated to the scorers. The signals listed below shall be made to the scorers only when the ball is dead. Boundary Six (6) - by waving an arm from side to side finishing with the arm across the chest. Boundary Super Six (10) - by raising both arms above the head. Bye - by raising an open hand above the head. Commencement of last hour - by pointing to a raised wrist with the other hand. Ten penalty runs awarded to the batting side - by repeated tapping of one shoulder to the batting side with the opposite hand. Ten penalty runs awarded to the fielding side - by placing one hand on the opposite to the fielding side shoulder. Leg bye - by touching a raised knee with the hand. New ball - by holding the ball above the head. Revoke last signal - by touching both shoulders, each with the opposite hand. Short run - by bending one arm upwards and touching the nearer shoulder with the tips of the fingers.
(b) The umpires shall wait until each signal to the scorers has been separately acknowledged by a scorer before allowing play to proceed. (c) NPZ-Non-Playing Zone- by extending both arm middle of the chest
15. Correctness of scores:
Consultation between umpires and scorers on doubtful points is essential. The umpires shall satisfy themselves as to the correctness of the number of runs scored, the wickets that have fallen and, where appropriate, the number of overs bowled. They shall agree these with the scorers at least at a drinks interval, and at the conclusion of the match. See Rules 4.2 (Correctness of scores), 21.8 (Correctness of result) and 21.10 (Result not to be changed).
Rules 4:
The Scorers
1. Appointment of scorers:
Two scorers shall be appointed to record all runs scored, all wickets taken, and, where appropriate, number of overs bowled and number of played ball in no playing zone area.
2. Correctness of scores:
The scorers shall frequently check to ensure that their records agree. They shall agree with the umpires, at least at a drinks interval, and at the conclusion of the match, the runs scored, the wickets that have fallen and, where appropriate, the number of overs bowled and number of played ball in no playing zone area.. See Rules 3.15 (Correctness of scores).
3. Acknowledging signals:
The scorers shall accept all instructions and signals given to them by the umpires. They shall immediately acknowledge each separate signal.
Rules 5:
The Ball:-
1. Weight and size:
The ball, when new, shall weigh not less than 51/2 ounces/155.9g, nor more than 53/4 ounces/163g, and shall measure not less than 8 13/16 in/22.4cm, nor more than 9 in/22.9cm in circumference.
2. Approval and control of balls:
(a) All balls to be used in the match, having been approved by the umpires and captains, shall be in the possession of the umpires before the toss and shall remain under their control throughout the match.
(b) The umpire shall take possession of the ball in use at the fall of each wicket, at the start of any interval and at any interruption of play.
3. New ball:
Unless an agreement to the contrary has been made before the match, either captain may demand a new ball at the start of each innings.
4. Ball lost or becoming unfit for play:
If, during play, the ball cannot be found or recovered or the umpires agree that it has become unfit for play through normal use, the umpires shall replace it with a ball which has had wear comparable with that which the previous ball had received before the need for its replacement. When the ball is replaced the umpires shall inform the batsmen and the fielding captain.
5. Specifications:
The specifications as described in 1 above shall apply to men's super-cricket only. The following specifications will apply to (i) Women's Super-cricket Weight: from 4 15/16 ounces/140g to 5 5/16 ounces /151g Circumference: from 81/4 in/21.0cm to 8 7/8 in/22.5cm (ii) Junior super-cricket - under 13 Weight: from 4 11/16 ounces/133g to 5 1/16 ounces/144g Circumference: from 8 1/16 in/20.5cm to 8 11/16 in/22.0cm
Rules 6:
The Bat:
1. Width and length:
The bat overall shall not be more than 38 inches/96.5cm in length. The blade of the bat shall be made solely of wood and shall not exceed 4 1/4 inches/10.8cm at the widest part.
2. Covering the blade:
The blade may be covered with material for protection, strengthening or repair. Such material shall not exceed 1/16 inches/1.56mm in thickness, and shall not be likely to cause unacceptable damage to the ball.
3. Hand or glove to count as part of bat:
In these Rules
(a) reference to the bat shall imply that the bat is held by the batsman.
(b) contact between the ball and either
(i) the striker's bat itself or
(iii) any part of a glove worn on the striker's hand holding the bat shall be regarded as the ball striking or touching the bat, or being struck by the bat
Rules 7:
The Pitch:
1. Area of pitch:
The pitch is a rectangular area of the ground 21.37m in length and 12ft/3.66m in width. It is bounded at either end by the bowling creases and on either side by imaginary lines, one each side of the imaginary line joining the centres of the two middle stumps, each parallel to it and 6ft/1.83m from it. See Rules 8.1 (Width and pitching) and Rules 9.2 (The bowling crease).
2. Fitness of the pitch for play:
The umpires shall be the final judges of the fitness of the pitch for play. See Rules 3.8 (Fitness of ground, weather and light) and 3.9 (Suspension of play for adverse conditions of ground, weather or light).
3. Selection and preparation:
Before the match, the Ground Authority shall be responsible for the selection and preparation of the pitch. During the match, the umpires shall control its use and maintenance.
4. Changing the pitch:
The pitch shall not be changed during the match unless the umpires decide that it is unreasonable or dangerous for play to continue on it and then only with the consent of both captains.
5. Non-turf pitches:
In the event of a non-turf pitch being used, the artificial surface shall conform to the following measurements: Length - a minimum of 58ft/17.68m Width - a minimum of 6ft/1.83m See Rules 10.8 (Non-turf pitches).
Rules 8:
The Wickets:
1. Width and pitching:
Two sets of wickets shall be pitched opposite and parallel to each other at a distance of 21.37m between the centres of the two middle stumps. Each set shall be 12.63 in/32.07cm wide and shall consist of four wooden stumps with three wooden bails on top. See Appendix A.
2. Size of stumps:
The tops of the stumps shall be 28 inches/71.1cm above the playing surface and shall be dome shaped except for the bail grooves. The portion of a stump above the playing surface shall be cylindrical, apart from the domed top, with circular section of diameter not less than 1 3/8 in/3.49cm nor more than 11/2 in/3.81cm See Appendix A.
3. The bails:
(a) The bails, when in position on the top of the stumps,
(i) shall not project more than 1/2 in/1.27cm above them.
(ii) shall fit between the stumps without forcing them out of the vertical.
(b) Each bail shall conform to the following specifications. See Appendix A. Overall length: - 4 5/16 in/10.95cm Length of barrel: - 2 1/8 in/5.40cm Longer spigot: - 1 3/8 in/3.49cm Shorter spigot: - 13/16 in/2.06cm
4. Junior super-cricket:
In junior super-cricket, the same definitions of the wickets shall apply subject to following measurements being used.
Width: - 11.63 in/29.54cm
Pitched for under 13: - 19.20m
Pitched for under 11: - 18.29m
Pitched for under 9: - 16.46m
Height above playing surface: - 27 in/68.58cm
Each stump
Diameter: - not less than 1 1/4 in/3.18cm
nor more than 1 3/8 in/3.49cm
Each bail
Overall: - 3 13/16 in/9.68cm
Barrel: - 1 13/16 in/4.60cm
Longer Spigot: - 1 1/4 in/3.18cm
Shorter Spigot: - 3/4 in/1.91cm
5. Dispensing with bails:
The umpires may agree to dispense with the use of bails, if necessary. If they so agree then no bails shall be used at either end. The use of bails shall be resumed as soon as conditions permit. See Rules 28.4 (Dispensing with bails).
Appendix A
Rules 9:
Bowling, Popping, Return Creases and No Playing Zone Area:
1. The creases
A bowling crease, a popping crease and two return creases shall be marked in arrange, as set out in 2, 3 and 4 below, at each end of the pitch. See Appendix B.
2. The bowling crease
The bowling crease, which is the back edge of the crease marking, shall be the line through the centres of the four stumps at that end. It shall be 8ft 8 in/2.64m in length, with the stumps in the centre.
3. The popping crease
The popping crease, which is the back edge of the crease marking, shall be in front of and parallel to the bowling crease and shall be 4ft/1.22m from it. The popping crease shall be marked to a minimum of 6ft/1.83m on either side of the imaginary line joining the centres of the two middle stumps and shall be considered to be unlimited in length.
4. The return creases
The return creases, which are the inside edges of the crease markings, shall be at right angles to the popping crease at a distance of 4ft 4 in/1.32m either side of the imaginary line joining the centres of the two middle stumps. Each return crease shall be marked from the popping crease to a minimum of 8ft/2.44m behind it and shall be considered to be unlimited in length.
5. No Playing Zone Area